Blending turn-based combat and spell-casting with puzzle solving and adventure, the game invites players to choose from three character classes—brigand (strength), rogue (stealth), or sorcerer (magic), each with unique storylines and adventures—in one of the largest retro role-playing experiences ever. Adventurers can explore a world of hand-drawn wonder as they wind their way through trap-infested dungeons, battle slavering beasts with swords or custom-made spells, and lie, cheat or steal their way to infamy. Being bad has never felt so good!
“Imagine if Game of Thrones and The Secret of Monkey Island had a bastard child; that’s exactly what Quest for Infamy is: funny, irreverent and at times a little raunchy. In short, the kind of game you always wanted to play as a kid, but your parents probably wouldn’t let you,” said Steven Alexander, co-founder of Infamous Quests. “We set out to offer Quest for Infamy as a game that taps into the nostalgia of yesterday, where great story and humor trumped fancy graphics. And judging by the very positive feedback we’ve received, we’ve created a game that fans have been eagerly awaiting!”
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